// included multiple times in dogs_tables.h
// with different definitions of TABLE_ENTRY
// to build jump tables for dog subroutines

TABLE_ENTRY(none)
TABLE_ENTRY(door)
TABLE_ENTRY(pass)
TABLE_ENTRY(pass_x)
TABLE_ENTRY(pass_y)
TABLE_ENTRY(password_door)
TABLE_ENTRY(lizard_empty_left)
TABLE_ENTRY(lizard_empty_right)
TABLE_ENTRY(lizard_dismounter)
TABLE_ENTRY(splasher)
TABLE_ENTRY(disco)
TABLE_ENTRY(water_palette)
TABLE_ENTRY(grate)
TABLE_ENTRY(grate90)
TABLE_ENTRY(water_flow)
TABLE_ENTRY(rainbow_palette)
TABLE_ENTRY(pump)
TABLE_ENTRY(secret_steam)
TABLE_ENTRY(ceiling_free)
TABLE_ENTRY(block_column)
TABLE_ENTRY(save_stone)
TABLE_ENTRY(coin)
TABLE_ENTRY(monolith)
TABLE_ENTRY(iceblock)
TABLE_ENTRY(vator)
TABLE_ENTRY(noise)
TABLE_ENTRY(snow)
TABLE_ENTRY(rain)
TABLE_ENTRY(rain_boss)
TABLE_ENTRY(drip)
TABLE_ENTRY(hold_screen)
TABLE_ENTRY(boss_door)
TABLE_ENTRY(boss_door_rain)
TABLE_ENTRY(boss_door_exit)
TABLE_ENTRY(boss_door_exeunt)
TABLE_ENTRY(boss_rush)
TABLE_ENTRY(other)
TABLE_ENTRY(ending)
TABLE_ENTRY(river_exit)
TABLE_ENTRY(bones)
TABLE_ENTRY(easy)
TABLE_ENTRY(sprite0)
TABLE_ENTRY(sprite2)
TABLE_ENTRY(hintd)
TABLE_ENTRY(hintu)
TABLE_ENTRY(hintl)
TABLE_ENTRY(hintr)
TABLE_ENTRY(hint_penguin)
TABLE_ENTRY(bird)
TABLE_ENTRY(frog)
TABLE_ENTRY(grog)
TABLE_ENTRY(panda)
TABLE_ENTRY(goat)
TABLE_ENTRY(dog)
TABLE_ENTRY(wolf)
TABLE_ENTRY(owl)
TABLE_ENTRY(armadillo)
TABLE_ENTRY(beetle)
TABLE_ENTRY(skeetle)
TABLE_ENTRY(seeker_fish)
TABLE_ENTRY(manowar)
TABLE_ENTRY(snail)
TABLE_ENTRY(snapper)
TABLE_ENTRY(voidball)
TABLE_ENTRY(ballsnake)
TABLE_ENTRY(medusa)
TABLE_ENTRY(penguin)
TABLE_ENTRY(mage)
TABLE_ENTRY(mage_ball)
TABLE_ENTRY(ghost)
TABLE_ENTRY(piggy)
TABLE_ENTRY(panda_fire)
TABLE_ENTRY(goat_fire)
TABLE_ENTRY(dog_fire)
TABLE_ENTRY(owl_fire)
TABLE_ENTRY(medusa_fire)
TABLE_ENTRY(arrow_left)
TABLE_ENTRY(arrow_right)
TABLE_ENTRY(saw)
TABLE_ENTRY(steam)
TABLE_ENTRY(sparkd)
TABLE_ENTRY(sparku)
TABLE_ENTRY(sparkl)
TABLE_ENTRY(sparkr)
TABLE_ENTRY(frob_fly)

TABLE_ENTRY(password)
TABLE_ENTRY(lava_palette)
TABLE_ENTRY(water_split)
TABLE_ENTRY(block)
TABLE_ENTRY(block_on)
TABLE_ENTRY(block_off)
TABLE_ENTRY(drawbridge)
TABLE_ENTRY(rope)
TABLE_ENTRY(boss_flame)
TABLE_ENTRY(river)
TABLE_ENTRY(river_enter)
TABLE_ENTRY(sprite1)
TABLE_ENTRY(beyond_star)
TABLE_ENTRY(beyond_end)
TABLE_ENTRY(other_end_left)
TABLE_ENTRY(other_end_right)
TABLE_ENTRY(particle)
TABLE_ENTRY(info)
TABLE_ENTRY(diagnostic)
TABLE_ENTRY(metrics)
TABLE_ENTRY(super_moose)
TABLE_ENTRY(brad_dungeon)
TABLE_ENTRY(brad)
TABLE_ENTRY(heep_head)
TABLE_ENTRY(heep)
TABLE_ENTRY(heep_tail)
TABLE_ENTRY(lava_left)
TABLE_ENTRY(lava_right)
TABLE_ENTRY(lava_left_wide)
TABLE_ENTRY(lava_right_wide)
TABLE_ENTRY(lava_left_wider)
TABLE_ENTRY(lava_right_wider)
TABLE_ENTRY(lava_down)
TABLE_ENTRY(lava_poop)
TABLE_ENTRY(lava_mouth)
TABLE_ENTRY(bosstopus)
TABLE_ENTRY(bosstopus_egg)
TABLE_ENTRY(cat)
TABLE_ENTRY(cat_smile)
TABLE_ENTRY(cat_sparkle)
TABLE_ENTRY(cat_star)
TABLE_ENTRY(raccoon)
TABLE_ENTRY(raccoon_launcher)
TABLE_ENTRY(raccoon_lavaball)
TABLE_ENTRY(raccoon_valve)
TABLE_ENTRY(frob)
TABLE_ENTRY(frob_hand_left)
TABLE_ENTRY(frob_hand_right)
TABLE_ENTRY(frob_zap)
TABLE_ENTRY(frob_tongue)
TABLE_ENTRY(frob_block)
TABLE_ENTRY(frob_platform)
TABLE_ENTRY(queen)
TABLE_ENTRY(hare)
TABLE_ENTRY(harecicle)
TABLE_ENTRY(hareburn)
TABLE_ENTRY(rock)
TABLE_ENTRY(log)
TABLE_ENTRY(duck)
TABLE_ENTRY(ramp)
TABLE_ENTRY(river_seeker)
TABLE_ENTRY(barrel)
TABLE_ENTRY(wave)
TABLE_ENTRY(snek_loop)
TABLE_ENTRY(snek_head)
TABLE_ENTRY(snek_tail)
TABLE_ENTRY(river_loop)
TABLE_ENTRY(watt)
TABLE_ENTRY(waterfall)

TABLE_ENTRY(tip)
TABLE_ENTRY(wiquence)
TABLE_ENTRY(witch)
TABLE_ENTRY(book)

// end of file
